Showing posts with label 3D rendering. Show all posts
Showing posts with label 3D rendering. Show all posts

Sunday, October 28, 2018

Top 7 3D Rendering Software in 2018


With the advent of the digital era, rendering software has undergone a plethora of changes. The demand from users of 3D rendering software coupled with technological advancements has influenced the industry to progress over the years. The need has helped the industry revolutionize renderings that are life-like and realistic, thus appealing to clients seeking such services.

One outstanding feature is the active rendering plug-ins that come with the software. The feature has presented a wide array of options for users that can sometimes make it chaotic to use especially for those new to it. Designers and architects often stick to the 3D rendering software they used while in school and update their knowledge with any new updated versions of the software.

Nevertheless, you may be new to the industry or just seeking to expand your tech/software savvy to new visualization heights. It is essential to narrow down your search to what's best suited for your needs.

Here is a collection of rendering software considered as popular in the industry

V-Ray

V-Ray 3D rendering software is considered as top tier by most of its users. It was developed by the Chaos Group to provide you with the most realistic visualization features. Its latest version (VRay 3.6) was launched in late 2017 with improvements that make its predecessors (version 3.4 and 3.5) look inferior. The improvements are based on the quality of realistic visualization and speeds in interior rendering.



Pre-loaded final textures like hair, fur, and grass cut rendering time by almost 50% making total rendering time even faster. Adaptive lights algorithm is one of the accelerated lens effects enhanced in VRay. It allows you to adjust glare and bloom of light which will make your final render realistic. Otherwise, it is compatible with various plug-ins such as Cinema 4D, Autodesk Revit, 3DS Max and Google Sketch-up among others.

A review from most users suggests that the engine contains a wide variety of options which could make it difficult to use. The best solution to the problem is to use online tutorials to learn from.

Maxwell Render

Next Limit Technologies developed Maxwell in Madrid, Spain. You might have heard that it is too slow for rendering images. It may be true as it takes a long time to render extraordinarily sharp and realistic visuals. The rendering software uses a unique lighting engine called "unbiased rendering" responsible for using real-life modeling techniques, unlike other rendering software which uses tricks and shortcuts and results in fewer quality images.

The tradeoff in best quality images is the long rendering time the engine takes. Why not be patient for the best quality images? Besides, why not wait for greatness? The stand-alone software is mostly used in the film and animation industry.

Octane Render

Octane Render is the newcomer to the industry and has a couple of tricks above its sleeve. Developed by Refractive Software Ltd and OTOY, it is classified as a real-time 3D unbiased rendering application; it's the first commercially available unbiased renderer to work on the Graphics Processing Unit (GPU). This attribute helps the render engine use the power of your graphics card to facilitate most of its render calculations. So the better your graphics card, the better the rendering speeds.

On the contrary, Octane does not have a wealth of resources like VRay and Mental Ray, but its unique dependence on the GPU qualifies it to be among the popular rendering software. As it is new to the game, you may not find many tutorial videos online, and its most significant downside is that it will only work with NVIDIA cards. Sorry ATI card users.

Cinema 4D

Cinema 4D brings something different to the table. It is not just a 3D rendering software but also includes animation and motion graphics capabilities. MAXON Computer GmbH developed the application in Germany. It is capable of the typical 3D modeling applications and an added advantage of procedural and polygonal/subd (Catmull-Clark subdivision surface) modeling.

Cinema 4D works as the best ArchiCAD or Vectorworks add-on, especially if you're an architect on the row for defiance in sticking by ArchiCAD. The programs work seamlessly.

Modo

Modo makes a name in mainstream listings among famous rendering giants like Mental Ray and VRay for its wholesomeness. It makes a list because of its ability to model and render from the same application. No more cumbersome imports or exports which require you to switch between different halves of the same rendering software.

Out of all renderers with preview capabilities, Modo leads the day with the fastest processing time. It gives fast and quality realistic scenes, unlike other engines which compromise quality while giving you a preview. Its major drawback is that it does not have too many control features.

3DS Max

3DS Max was formerly known as 3D Studio and Studio Max. The software was developed and produced by Autodesk Media and Entertainment. It may not necessarily be the most acclaimed rendering software but certainly earned its place amongst the most popular. 3DS Max also comes with an onboard renderer that can work with a 3D modeling software. It interfaces well with AutoCAD and Revit, which are Autodesk products.

Note that Revit also has rendering capabilities but is limited in its results and flexibility. This is where 3Ds saves the day by allowing an import and satisfactorily manipulates textures intuitively to render visuals of the best quality.

Honorable Mention: Mental Ray (development discontinued)

Developed by Mental Images (owned by the renowned NVIDIA graphics card maker), Mental Ray earns its closest comparison to V-Ray from most of its users in terms of quality of render images towards realistic effects. Although personal preferences between the two engines may differ, what is apparent is that Mental Ray is a friendlier rendering engine. It may not match the level of realism V-Ray is capable of, but its simplicity to use qualifies it to be considered as a top-tier renderer.

Developed in 2007, the main aim was to produce a universal rendering engine that can be used by designers, architects, and artists. Its usefulness is mainly pegged on its versatility and ease of use especially advantageous to architects. There is a lot to learn about any rendering software, but Mental Ray doubles up as the best for first-time users.

We hope our observations will help you choose the best rendering software that suits you.

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Thursday, October 18, 2018

Future Prediction of Architectural Rendering


Architectural rendering is the apparent future of the virtual design and the 3D printings. The designers and the engineers craft the probable 3D models with the help of computer programs. They can simulate the lighting, acoustics, and ventilation. Before the arrival of computer-aided rendering, the designers and the architects used to build models by hand that is time-consuming and labor-intensive.

If any editing was required, they have to rebuild the whole structure that needs more costs. The present technological advancement has brought the presence of holistic 3D renderings that led the presentation viewable from any angle as a realistic mode of model construction. The 3D architectural rendering has made it difficult to discriminate between a photograph and a rendering.

The substantial benefits:

The clients get the precise and detailed representation of their office, house, shops, malls, etc.

3D architectural renderings offer a cohesive idea in a comprehensive method. The visual process helps us to derive the profound meaning with complete realism.

The architectural rendering has tied the spheres of engineers, contractors, designers, architects, and clients into one single piece of necklace. Their vivid perspectives and objectives can be accumulated and improvised through a single medium.

The construction of a whole building requires a multitude of individuals and their expertise. 3D architectural rendering has brought all the hurdles into purest form by manipulating the ideas into real-time transitions right from the threshold of the concepts to the epilogue of the formation and back again if needed.

Moreover, the architectural rendering boosts our capabilities of judging how a particular building design looks in a precise manner akin to positioning in its front.

The engineers can catch the design errors earlier and can save a lot of money, materials and time.

The wonders of immersion:

Since the initiation of the internet age, the humans are living in both the virtual and physical spaces concurrently. The digital tools have taken the responsibility to influence our consciousness both in home and office. We can experience the captivating immersion that further leads us to the depth of virtual reality.

3D rendering serves as a crucial marketing tool:

There exist some viral videos that present the complete immersive views of the subject. A large number of architectural organizations have encouraged the use of Virtual reality to augment to their collections of visualizations for example in 3d floor plan.  They are using these tools profoundly for providing an edge in the design related decisions considering the clients.

What is coming up?

The technology of architectural rendering is continuing to progress and becoming more accessible and efficient day by day. The rendering is already getting involved more in the designing part than the presentation stage. The specific tool offers the advantage of making changes rapidly, almost immediately that helps both the clients and the whole design team to view the futuristic project with 100% satisfaction.

What are the far-reaching and the most innovative prospects of 3D architecture rendering?

It is the meeting point of Virtual Reality (VR) and rendering. The designers and the customers can explore a specific project before the initiation of the construction by combining the interactivity with the design renderings. The immersive abilities of the architectural VR indicate that the designers, architects and the clients feel a distinct level of the link to a specific project that can be experienced through the multiple dimensions.

Is there something beyond architectural rendering?

As per the prediction of the experts, the entire zone of the designs will be reigned by Virtual Reality. The clients and the craftsmen will be able to make potential changes instantly by manipulation all the buildings surrounding them. The BIM or building information modeling in coexistence with the VR will allow the architectural designers to maneuver a specific craft corroboratively.

The 3D printing technology proceeds the 3D architectural rendering’s visualization properties and presents it to the materialistic world. The combination of the foresight and the creativity of the 3D printing with the computations and the precision skills of the robotic world is the result of 3D printing. Again, the materialistic use and the structural resilience will be further solved by the 3D printers’ internal algorithms that will undoubtedly expand the constructional limits.

Additionally, it will mold the new industry without any confinement of our imagination in the areas of the computer screen.

The bottom line is the Virtual Reality will bring revolution to the productivity and the presentation of the architectural renderings providing the advantages to the audiences to enjoy hands-on experience about their aspired projects.


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Architectural Rendering Services Are Important
The benefits of using 3D rendering in interior design
How to Become a 3D Rendering Professional in Diverse Industries

Article Source: https://lerablog.org/technology/architectural-rendering-the-future-prediction/

Saturday, October 13, 2018

How to Become a 3D Rendering Professional in Diverse Industries


One of the most sought after skills nowadays is 3D rendering. From construction to entertainment, 3D rendering skills are greatly valued. With the manifestation of the benefits of using this tool in various industries, it Is easy to understand why a lot of people are interested to learn 3D rendering. 

But how does one become a 3D rendering professional?

There is no degree offering purely 3D rendering, but there are vocational schools for it and there are seminars, too. 3D rendering skills must also be matched with other skills in order to make money from it. This article will provide a quick overview of what a person needs to learn in order to become a 3D renderer.

Graphic Design

Graphic artists will always be in demand because people will always look for beauty and order in things. They always want to be amazed visually and stunned by beauty.Those who want to be a 3D graphic designer may want to consider taking up graphic design or visual arts in college to hone their design skills. After all, what good are a person's 3D rendering skills if the graphics he or she creates are not visually appealing?

Field to study: Fine Arts, Design

Architecture

Human beings will always build structures because that's how civilization grows. When it comes to building designs, architects are kings. Architects have a skill that's important to a 3D renderer: drafting. Technical drawing, or the ability to make and interpret plans is a useful skill for any 3D rendering professional. Most 3D rendering companies like Realspace 3D require this skill from their employees. Architects accept 3D architectural rendering jobs during their free time or they choose to do them full-time, that's how lucrative they are.

Fields to study: Architecture, Engineering
Gadgets Designers

Not a lot of people know this, but the phones and other gadgets they use every day are designed using 3D rendering. This is how architectural rendering companies manage to make phones and computers smaller and smaller. To work in this field, a person must have knowledge in electronics. Studying even just a two-year electronics course before jumping into the 3D rendering is the way to go if a person wants a career in this field.

Field to study: Electronics

3D rendering skills can bring in a lot of employment opportunities for a person. However, they must have some background knowledge of the field where they will use their rendering skills. For example, it's difficult to be a 3D architectural renderer if he does not have knowledge in architecture. 3D rendering is a technology that supports many industries and those who are good at it will make a lot of money.

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Article Source: http://EzineArticles.com/8908379

Saturday, June 30, 2018

3D Rendering Help You Boost Sales



These days business world is on the hike, each and every company is working hard to get best sales and to earn more profit. Not just that, the company are making and introducing new strategies to improve their overall performance in the market. 3d rendering companies in Canada are another field where people are working on boosting the sales.

However, there are lots of things that should be taking care of boosting up the sales. Well, running an interior designing company is not an easy thing. You should know about your competitors and always stay updated to plan better. Also, these days lost of company are entering in the field of interior designing.

Thus, the competition is getting tough and the survivor power is decreasing. For attracting new clients, the company are spending on making their product more impressive. But again, it's difficult to offer something new in such circumstances where everything is so tied up.

For helping you out, here we are presenting the best lesser known secrets that will help you to boost your sales.

Boost up your sales number with the help of 3D rendering services

Well, the numbers of 3D rendering companies Canada, USA is not low, that means the customer has more options in the market.



In such case, there are some secrets that may help you in identifying what to do so you can attract people and make them choose your product over any other.

1. Improve the quality of the product

Improving your sales doesn't mean degrading your quality, there may be lots of companies in the market but if your quality in the product is different and unique the no matter what not a single company can steal your client. 3d interior rendering services are one of the powerful tools that actually help you to get more attention.

2. Work on creativity

Well in 3D rendering services, the customer will get to know about your creativity. It shows the idea of yours, and apart from this, it also lets people know your mood and atmosphere. Such things are extremely important for a client's side as they will get a better idea of you as well.

3. Upgrade your position in the market

Well, in the market if you are offering 3d interior rendering services then it will also be going to boost up your image in the market. It works as a win-win situation in both cases. You can enter into the new level of market and target better potential clients. It wills surely going to boost your sales but also the reputation of the company.

4. Invest for once but earn for a long time

For any company, it's important to invest in good things that can help them in earning more in future. Talking about 3D services, adding such thing will uplift your price in the market. Also going to increase your overall business flow.

5. Will get fast potential clients

Getting projects in such industry where the number of competitors is high is kind of difficult. But with these services, you can offer something different to your clients who will help you in getting better projects and clients.



RELATED ARTICLES:

10 Reasons to use VRay for architectural rendering

Friday, June 22, 2018

10 REASONS TO USE VRAY FOR ARCHITECTURAL RENDERING

10 REASONS TO USE VRAY FOR ARCHITECTURAL RENDERING
Vray Rendering
This article is originally published at Realspace3d.com.

 Why is Vray so popular among 3D artists and why is it  Vray and Architectural Rendering work so well together? The rendering powerhouse is used to create 3D models, special effects, and graphic design. V-Ray has been the most sought-after program on the market. Although the software doesn’t retail for cheap, it has remained a popular choice for designers since its launch in 2007. This begs the question: what makes it so good?

READ: 3D Rendering Help You Boost Sales 

THE ROLE OF RENDERING MACHINES

Before we get into the skinny of the V-Ray software and its advantages, let’s go through the role of rendering machines. V-Ray rendering generates the image from a 3D model, most commonly 3ds Max.

To illustrate, imagine creating a clay sculpture. This clay sculpture acts as your 3D model. Now that you have your 3D model, you may want to share it with your coworkers right now. As you can’t bring your clay sculpture around, you take a picture with your camera. The picture of your clay sculpture is what you send to your boss or friends. The camera acts as your rendering machine.

Rendering machines and software essentially translate your model into a flat image. The latter can be printed and/or shared online—allowing you to get your ideas across. For industries that rely heavily on the software, it’s important they provide an accurate translation of their models. This is emphasized in architecture applications and design, where everything is up to scale.

V-RAY HISTORY

3D rendering software, like V-Ray, were already used in the late 90s and the early 2000s. Their applications are still the same for today: graphic design, architectural modeling, and special effects. Chaos Group, the company behind V-Ray, was a small 3D design and animation studio headquartered in Bulgaria.

In 1997, the group had to render atmospheric effects. Unsatisfied with the render plug-ins at the time, the group decided to create their own. Atmos Blender, the company’s in-house rendering engine, was created. Little did they know that would be the backbone for V-Ray, which was released to the public five years later.

Artist support was satisfactory in V-Ray’s early years for architectural rendering. However, it wasn’t until 2008 that V-Ray gained attention in artist communities. It became a software to look out for. Without missing a beat, Chaos Group released an interactive version, V-Ray RT, and the much-anticipated V-Ray Maya. The rest, as they say, is history.
V-Ray continues to be a preferred choice within professional artist circles. It has been used to create special effects in films, simulate living conditions for architectural settings, and produce hyper-realistic images.

Top 10 reasons we prefer using V-Ray for Rendering

1.) CONSISTENT PERFORMANCE
2.)   THE OPTIONS AREN’T LIMITED TO LIGHT AND MATERIALS
3.) SEAMLESS EXECUTION
4.) SYNCS ON MULTIPLE 3D MODELING PLATFORMS
5.) PERFECT FOR ANIMATING
6.) REALISTIC OUTPUTS
7.) VAST MATERIAL AND LIGHTING OPTIONS TO CHOOSE FROM—AMONGST OTHERS
8.) AN INVESTMENT TO LAST
9.) FASTER THAN THE REST
10.) THE COMMUNITY

Monday, October 2, 2017

Virtual Reality Sound in The Turning Forest

In April 2016, The Turning Forest premiered at the Tribeca Film Festival and made it into Wired.com's eight favourite VR pieces at Tribeca.

The Turning Forest is a magical sound-led VR fairytale written by Shelley Silas and directed by Oscar Raby. It was created for the Oculus Rift and at Tribeca we also used a SubPac (a haptic vest) to enhance the audio experience. The experience took place in a magical forest installation built from acoustic blankets to reduce the noise levels.

The original production was one of three short dramas that were commissioned by the EPSRC Programme Grant S3A: Future Spatial Audio for an Immersive Listener Experience at Home (EP/L000539/1) and the BBC as part of the BBC Audio Research Partnership. Eloise Whitmore and Edwina Pitman produced a short audio feature (above), telling the story of how The Turning Forest went from research project to film festival.

BBC Click recently featured The Turning Forest after its world premiere at Tribeca. They give a great introduction to binaural sound and the work that we're doing on this project and beyond. The full episode is available on the iPlayer but the piece on the Turning Forest is embedded below.  I also give a little more technical detail on how the 3D sound was created.

There has been a lot of discussion about the importance of sound in virtual reality this year compare to architectural rendering 3D. There are now tools available for creating and distributing 360˚ and VR experiences with dynamic binaural sound i.e. headphone sound that gives a 3D spatial impression and updates according to your orientation. With the Turning Forest VR project our aim was to demonstrate the impact that high-quality 3D sound production can make in virtual reality content like a 3d floor plan. To achieve this we built two major components of our audio research work into a production workflow for VR, dynamic binaural rendering interior design and the Audio Definition Model.

Our binaural production system, previously used to create the Fright Night radio dramas, was used to make a broadcast quality sound mix for headphones, using real-time tracking to adapt the 3D audio scene to the listener’s orientation. It was integrated with a synchronised 360˚ video viewer to allow for spatial alignment of visual and sound sources, as previously used on the Unearthed production for BBC Taster.

The big difference between this and previous projects was that this was not just 360˚ video production but virtual reality, where a 3D world was created using computer graphics and the listener could move within the scene (within a limited range). We created the audio first and then commissioned the wonderful Oscar Raby and his VRTOV studio to help us to turn it into a VR experience. Therefore we needed a workflow that allowed them to build an interactive visual world around our 3D sound scene. Using the Audio Definition Model, we could export the audio sources and their dynamic position data into a single WAV file from the binaural production system.

Our software for binaural rendering and handling the Audio Definition Model was then built into plug-ins for the Unity game engine, which was used by VRTOV to produce the graphical content. So we could export our complete object-based 3D audio mix from the audio workstation to the game engine via a single file.

One additional trick that we used for the installation at the Tribeca festival was to add a low frequency effects signal through a device called a SubPac, a backpack that translates the LFE into body vibrations. This shook the listener with the footsteps of the creature in the forest, which was fun.

We plan to give more details on these tools and the workflow in a technical paper in the future. There was obviously a lot learned during this process similar to exterior 3d rendering which can be improved upon with further development, but we feel it allowed us to create a rich and immersive sound scene that greatly enhanced the virtual reality experience.

The Turning Forest VR would not have been possible without the excellent work of a large team of talented audio engineers:

BBC R&D Developers
Richard Taylor
Richard Day
Tom Nixon

S3A Researchers
James Woodcock
Andreas Franck
Phil Coleman
Dylan Menzies

Sound Production Team
Eloise Whitmore
Tom Parnell
Steven Marsh
Ben Young
Paul Cargill

Head of BBC R&D Audio Team
Frank Melchior

The original production was one of three short dramas that were commissioned by the EPSRC Programme Grant S3A: Future Spatial Audio for an Immersive Listener Experience at Home (EP/L000539/1) and the BBC as part of the BBC Audio Research Partnership. They have already been used in several research studies. The content itself is available in object-based Audio Definition Model WAV files from the University of Salford and a paper discussing the production was presented at the AES Convention in Paris.

Source: bbc.co.uk